![]() You reflect on your new title as a “deserter” and hear the bells that signals the Night’s Watch knows you’ve gone. The three of you journey on to a wonderful scene in front of the Weirwood tree where you had previously said your vows. ![]() That being said, I was with the majority and I brought Finn with me. I will admit, it was a little disappointing that this was Garred’s “tough” decision to make because the choice was pretty clear going North of The Wall with just you and skinny little Cotter to find the mysterious “North Grove” and you probably wouldn’t get far. As the two of you are escaping, you run into your other Brother with dialogue: Finn, and here is where the first major decision of the game occurs. Luckily, (and, somewhat predictably) you don’t have your head removed but instead escape with the help of Wildling/Brother: Cotter. Which, in my episode, was kicking that bastard off the top of The Wall the highlight of Garred’s story, thus far (in my opinion). I told him flat out that Britt (the father-murdering, Bolton-serving fuck) deserved exactly what he got. Since there was no reasoning with him, I didn’t even bother wasting my options to kiss ass. It’s frustrating that no amount of reasoning or combination of options can dissuade Frostfinger from wanting to take your head, but hey – that’s Game of Thrones. The episode opens with Garred Tuttle facing the consequences for killing a brother at The Wall. ![]() *Warning: Full spoilers for the episode follow* This leads to a sense of predictability of what’s to come that only gets stronger in episode 4 “Sons of Winter.” Telltale’s Game of Thrones series follows Stark bannermen “The Forresters” (briefly mentioned in ASOIAF) throughout various settings and stories that have been previously critiqued for mirroring The Starks to a fault. ![]()
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